package pingu.interface_graphique;

import org.newdawn.slick.GameContainer;
import org.newdawn.slick.Graphics;
import org.newdawn.slick.SlickException;
import org.newdawn.slick.state.BasicGameState;
import org.newdawn.slick.state.StateBasedGame;

public class MultiHostState extends BasicGameState { 
	
	private int stateId = 0;
	private GameContainer container;
	public MultiHostState(int multihoststate) {
		this.stateId=multihoststate;
	}
	@Override
	public void init(GameContainer arg0, StateBasedGame arg1)
			throws SlickException {
		// TODO Auto-generated method stub
		
	}
	@Override
	public void render(GameContainer container, StateBasedGame game, Graphics g)
			throws SlickException {
		// TODO Auto-generated method stub
		
	}
	@Override
	public void update(GameContainer container, StateBasedGame game, int delta)
			throws SlickException {
		// TODO Auto-generated method stub
		
	}
	@Override
	public int getID() {
		return stateId;
	}

	


}
